Hit/Expertise cap, cycle info, etc

Rogue Discussion
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Aidsdia
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Hit/Expertise cap, cycle info, etc

Post by Aidsdia » Sat Nov 22, 2008 2:05 pm


Ducetius
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Re: Hit/Expertise cap, cycle info, etc

Post by Ducetius » Mon Nov 24, 2008 1:19 pm

good stuff!

btw I'm really confused by the spec they have as a possible combat swords raiding spec..the 7/51/13...why in the world would we take 2/2 Opportunity? for Garrote? seems like a waste to me.

anyway good post, thanks for the info

kaos
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Re: Hit/Expertise cap, cycle info, etc

Post by kaos » Mon Nov 24, 2008 3:05 pm

it is a waste, even tho the other points arent dps, they are a bit useful vs zero use of opp
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kaos
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Re: Hit/Expertise cap, cycle info, etc

Post by kaos » Mon Nov 24, 2008 3:08 pm

duce can you cut the rogue gems yet? i can make the epic leg kits for us, as well as enchants up to 420 i think
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Ducetius
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Re: Hit/Expertise cap, cycle info, etc

Post by Ducetius » Mon Nov 24, 2008 3:59 pm

yeah I have a few of the rogue gem cuts, but was saving the daily JCing tokens to help tanks get that amazing epic ring made, that cool?

I'm up to 437 JCing and 445 LWing on Duce and 428 Enchanting on Nebrodi.

I picked up the orange gem for +8 agi/+8 crit last night. I'll make a list of the dropped cuts and farm those instances and then find the best token purchased ones as well.

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